Santa's Best Worst Helper is an IOS game that I worked on along with a team of 4 other peeps for a 48hr(more like 16hr) Game Jam held at Budge Studios. I was the only 3D Artist on the team, and responsible for all of the assets, background and a little bit of the UI.
The aim of the game is to collect as many falling 'Nice' items in the delivery boxes and avoid 'Naughty/Bad' items at any cost and then ship the boxes. You are an Elf and have to prove to Santa that you are NOT his 'Best Worst Helper'.
This was extremely fun to work on! The art style is flat shaded, completely unlit and the assets were built in 3DS Max.